/***

  Mobile class

***/

#ifndef _MOBILE_H_
#define _MOBILE_H_

#include "DisplayInterface.h"
#include "Globals.h"
#include "World.h"
#include "Object.h"

class Mobile : public Object {
public:

	Mobile( int _actingspeed, Direction _direction ) : 
	  Object( _actingspeed ) { direction = _direction; }

protected:

	Direction direction; // current direction facing and moving
	int lastmoved;       // time stamp of last movement

};

#endif